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- on mouseDown
- global status
- if button2() then
- puppetSprite(19, 1)
- set the type of sprite 19 to 1
- set the ink of sprite 19 to 0
- set the foreColor of sprite 19 to 255
- set the backColor of sprite 19 to 0
- set the castNum of sprite 19 to the number of member "help2"
- set the locH of sprite 19 to 320
- set the locV of sprite 19 to 251
- updateStage()
- end if
- end
-